Clue's Dressing Room

I was assigned the dressing room from the Clue mansion, with Mrs. Peacock as my character and a revolver as my murder weapon. To assemble my project I've used Substance Painter, Photoshop, Maya and Unreal Engine 4.

Paintings and Song:

"Children With Parrot", Christina Robertson, oil on canvas, 1850.

"Zinaida Vusupova", Christina Robertson, oil on canvas, 1845.

Song is "Absence (Bibio Remix)" by Clark.

Cushion Post

How can we make this fairly ordinary chair look more interesting? We could give it some buttons!

Select verts that are nicely spaced out on the chair cushion

And chamfer those dang verts! They may or may not give you polys that aren't nice quads and tris (we'll address this soon).

Then select those verts (or the inner faces) and push them in! No need to extrude, though you may if you want a smoother angle gradient.

Now we can add some pretty buttons. I like quad spheres to I jammed some of those in.

Now stick that piece of furniture in your room! Note that I've triangulated my mesh so Unreal won't give me a hard time. Time to make this sad grey room colorful!

Spaceship Shots

Here are some shots of my spaceship environment from Advanced 3D Environments class

Corridor Shot

Corridor Shot

Room Entrance

Room Entrance

The plants (exception for flowers from Maya) were borrowed models.

Interior Shot 1

Interior Shot 1

Interior Shot 2

Interior Shot 2

Interior Shot 3

Interior Shot 3

Interior Shot 4

Interior Shot 4